Wednesday, 19 January 2011

Post 12 - Week 13 session



The session focused on task two (ACM Draft report) and we talked about finalising our final project ideas. At this stage, I am a little unsure about what I wish to do. I'm pretty sure that I wish to work for a games company, but whether its modelling or animation is still up for debate. I enjoy the sculpting in ZBrush, but I have a natural aptitude for animation and the motion capture suite is what drew me to this course so I am a little confused, but I'm sure I'll have a better idea in the next week or so.

Possible ideas at this stage include:

1) Construct and animate a character in a series of short films

This would involve rigging and possible use of motion capture.

2) Study the differences between key framing and motion capture

This would be leaning towards the animation side of the course and allow me to investigate both areas of the technology. Slight modelling may be applicable, but unsure at this stage. May use stock characters, or make my own depending on my own technical competencies.

3) Model a series of characters

This would require minimal animating, but would be modelling heavy so not sure about this option.

Ms Strudwick mentioned the XBox 360 Kinect. This would be a very interesting tool to use (granted it costs £130, but it is the latest in commercially available motion tracking software). Could relate to option 2, but again at this stage I'm keeping my options broad, until I am sure about what I wish to do.

No comments:

Post a Comment