Wednesday, 20 October 2010

Post 03 - The Beginning


Thinking Tech

This entry is essentially to jot down a couple of areas that I think would be wise to research. My course is Computer Animation Technology. The two main areas that I wish to gain information on are:

3D Modelling and Animation

In my 3D Technologies Module, I am about to research into the differences between 'Poly' and Sculpting modelling for a presentation and in my 3D Animation module, I am starting to look into full figure animation (this may expand into curve sculpting and motion capture, in order to look at the forefront of the industry).

Although this is not actual research, I feel that it is good to get information like this down in order to refer back to and keep in mind.

My main concern at the moment is to concentrate on gaining the practical skills and experience in order to get a better idea of what I have to research into. However, the research practice is a good opportunity to investigate my interests and apply this research into other modules.

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